
While this might be a little late to be blogging about the hypemachine's brainchild that has been available almost two months, it seems appropriate to at least cover the game in our blog.
To start off, many people in the Nintendo army are huge fans of the Nintendo Original Character spin-off fighting game that is called Super Smash Bros. Its a simplistic fighting game that is surprisingly easy to pick up, but allows for plenty of strategy. It appeared for the
first time on the N64 way back in the late 90s, 1999 to be exact. From it's inception it won gamer cool status and was an instant hit. Nintendo was sure not to disappoint the horde of fans that stuck around to get a taste of the
sequel which was released very shortly after the release of Nintendo's GameCube. The Super Smash Bros. title would now be recognized as Nintendo super weapon.
This
third installment is just as powerful as its predecessors in delivering what was expected. The game features about 35 characters, some of which are classics and others that have been recently added to the roster. Each player chooses a character and are dropped into a themed arena to battle each other using fighting styles that are defined by the character they chose. There can be up to 4 players in a match and opponent AI is offered in varying difficulties to fill any gap. Each character has a special set of skills that are based on the character's traits and games. This third game also features character themed "finishers" that remove opponents with one hit and adds a timeless sparkle to these duels. SSB:Brawl is also the first to introduce online play that can pit people against the world by using Wii buddy codes. This has many Wii owners publicly advertising their Wii buddy codes online to battle online.
The game has a bundle of new features that aren't only present in the classic battle modes and gameplay. Aside from characters and levels the game offers a great amount of trinkets an treasures, including trophies which were introduced in the the second game. While I won't go into them all I will talk about some of what i think to be the neatest new features. The coin launcher. It's basically an arcade style shooter in which you try to hit things with coins. It's extremely simple with enough bumps and kicks to keep you entertained. I find it a great way to earn trophies and space out. Also the Diorama feature is interesting as well. Players can arrange 4 trophies from their collection amongst a backdrop and make interesting scenes of battles or poses or crazy combinations. These pictures can then be sent to friends using Buddy Codes.
I'm no where near done with SSB:Brawl, and I won't be for sometime as the 'Challenges' the game offers to unlock some pretty cool stuff is going to keep me coming back. The game has plenty of unlockables and tidbits for the info hungry gamer.
While many people had a great sum of SSB:Brawl's secrets spoiled by an daily updated
host site, I'm one gamer that didn't and have plenty left to discover.